Oerba Dia Vanille replied

551 weeks ago

This thread may contain game content you might not want to read if you want to explore everything on your own, at own risk.






● New beastmen tribe: Ixali

• The quest to unlock this tribe is at Gridania, Twin Adder place.
• Ixali quests will make you walk around North Shroud A LOT.
• Quests give a lot of exp and they work for DoH classes.
• To complete the daily quests you have to use the pair of gloves they provide you with the main quest, every time.
• You have to craft items under the Breast Tribe recipes (doesn't matter which class).
• New provisioning turn-ins (counting as 1 daily allowance) for a certain daily quest. You have a list of your DoH classes and the items you have to turn in. Different mats will be needed (I did it on lv30 culinarian and asked me for NPC mats) to be handed in until you achieve the maximum points to complete the quest (30). 1 turn asked for 6 items, and gave 10 points. You get some exp from this, not much.


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● Expert Delivery:

• You can exchange drops weapons from HM trials, pvp gear itl70 and 90, myth gear and odin/behemoth items for:
▪ Primal items: 805 seals
▪ Myth gear: 1035 seals
▪ PvP gear: 805 seals
▪ Odin/Behemoth items: 575 seals


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● Chocobos:

• You can change chocobo's colors by feeding them special fruits obtained from gardening.
• Fruit seeds are sold by allied seals npc for 15 seals each and they're untradeable.
• You get 36 fruits from 1 crop if you use Shroud Soil.
• Fruits seem to be tradeable:
▪ Cieldalaes Pineapple: Light Blue
▪ O'Ghomoro Berry: Dark Blue
▪ Valfruit: Light Green
▪ Mamook Pear: Dark Green
▪ Doman Plum: Light Red
▪ Xelphatol Apple: Dark Red
▪ Han Lemon: Turns your chocobo back to yellow.
• There are speculations that chocobo dyes work with the RGB model (kinda makes sense given that only those 3 colors are provided on dyes and descriptions say you "lighten" or "deepen" the hues of feathers (currently gardening dyes to know exactly how it works).
• To successfuly dye your chocobo, it has to be stabled for at least 6 hourts (real life time) before you fetch it from the stable or it won't change color (stable it, feed the fruit and wait 6 hours).



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● Hunts:

• You no longer get rewards at all from B marks (nothing, nada, zero, finito).
• B marks only take 5 seconds to respawn.
• Weekly bill gives now 50 seals instead of 20.
• A and S ranks remain untouched, so nothing changes.
• Daily ones got boosted from 1 seal to 4 per bill (5 bills a day) and fate mob ones give 10 seals each.
• You can get 32 seals a day from daily bills, 274 seals a week counting the weekly elite bill without zergs, frustration and it's usually fast (if you're willing to wait for fate mobs).
• You can make alliances now, so they're an improvement for hunting A and S marks in terms of cooperation.


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● Spiritbonding:

• It has basically been ruined.
• You only gain SB if the dungeon itl is close to the range of your SB gear so any dungeon above i55 will give 0% if you're doing the usual i49 gear.
• Wanderer's Palace gives 37% SB on i49 accesories HQ / melded. You need 3 runs for a single set, and the myth you get is so crap that it's not enough incentive to do so.
• i70 gear doesn't give 100% IV materias anymore (not even i90 apparently).
• Prices are going 600k+ for det IV and they're just starting to inflate.
• Open world SB didn't seem to be affected, however with less players running dungeons to SB, every area is taken.


last edited 550 weeks ago by Oerba Dia Vanille
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